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Changelog

The 40 newest patches, straight from the game's patch notes.

What changed in the city, newest first, taken from the game's own patch notes. The full history lives on the UCP patch notes page.

2.179.0: Changes from 27 October (automatic)

27 October 2026. Open this entry

  • New: PlexaRP loading screen: Plexa palette, Orbit p logo, PlexaRP and PlexaRP Balkan names, status and wiki on plexarp.com

  • New: PlexaRP name in every player-facing string (English, Bosnian, Arabic), emails, Discord cards, two-step label and links on plexarp.com

  • New: Plexa look for the game UI: violet and graphite theme, rounder corners, the Orbit p logo on the intro, sign-in, pause menu, player list and radial

2.178.0: Changes from 26 October (automatic)

26 October 2026. Open this entry

  • Fixed: Resync weapons when a reload returns a player to the world, so match guns do not stay on the ped

  • New: Guided new-player tour with experience quiz, lesson cards and a roleplay coach; /assist requests for Gamemasters and admins; helpers renamed to Gamemasters

  • Fixed: Let the owner's client take control of their pet so it follows and obeys (bug #1197)

  • Fixed: Let drivers see and take their backhaul at the stop it loads from (bug #1198)

  • Fixed: Make snow handling slide, pull away and stop like real snow

  • New: Handheld ID cards and passports, document registry, UV light. ID cards, licences and passports open as documents you can drag, tilt and zoom. Genuine documents carry a hologram strip, kinegram, colour-shifting number, ghost portrait and UV print; forgeries get a flat sticker and a counterfeit glow. Passports open like a book with a data page, visas and travel stamps from flights to and from Coral Island. New engraved state seals for San Andreas and Coral Island, a script wordmark header and fine-line band print. The UV lamp needs a UV light, sold at electronics stores and 24/7s. MDC gains a Documents tab: search any passport or ID number, flag numbers that were never issued and open the full registry record.

  • Fixed: Stop UCP logins linking every player into one LSX account group. login_history rows from UCP sign-ins carry the literal 'UCP' as hwid, serial and Social Club name, so the exchange matched 192 players on it and merged 25 account holders into one group over the $25k launch cap, refusing every deposit. lsx_login_view now nulls blank and placeholder identifiers; a new migration recreates the view.

  • New: Studio item icons for all 1,424 catalogue items. Hand-built SVG icons replace the flat clipart. render.mjs now renders every family with a studio design through tools/item-icons/studio and re-renders when a design changes. Lumber, tablet and weapon_stungun join the catalogue. Fixes the hammer, hatchet, pistol and SMG silhouettes.

  • New: Tools: studio item icons batch 7 (clothing, pelts, seed packets, plants, trophies, Halloween, furniture, one-offs)

  • New: Tools: studio item icons batch 6 (documents, cards, tickets, money, games, minerals, gems, misc)

  • New: Tools: studio item icons batch 5 (phones, cameras, computers, trackers, car and fishing parts)

  • New: Tools: studio item icons batch 4b (hand and power tools, equipment, keys, locks, k

2.177.0: Changes from 25 October (automatic)

25 October 2026. Open this entry

  • New: World Editor: fine-tune positions with nudges and snap to ground, select several for bulk delete, switch and shift, recent changes feed, map of every point, and copying items between English and Balkan

  • New: World Editor: show nearby points in the world with aim and E to open, change history with restore, bin for deleted items, duplicate and move here, and a problem finder

  • New: Send player ready to the server so join syncs run; beach scene props only on level, unobstructed spots and the fire keeps its own flames

  • New: Character select opens with a camera sweep through the beach scene, then fades the selection in

  • New: Character select beach scene live by default; campfire flames sit lower on the logs

  • New: Beach scene: stand the character on the ground instead of half in it, and put the fire on the logs. The ped was placed with the no-offset call, which puts its centre at ground level; it now uses the same placement as the apartment stage. Every prop and the parked car now find the ground at their own spot, and the flames start where the fire logs actually landed rather than at the stage's height, which left them floating when the logs dropped off the edge of a deck.

  • New: Seasonal beach scene for character select, staff preview first. Character select can stage the character on the Paleto beach instead of the apartment wardrobe: Halloween (20:30, Halloween weather, bonfire, jack-o'-lanterns, pumpkins, deck chair, Bodhi with headlights on), winter (snow, Christmas tree, fire), summer (sunset, parasol, lounger, surfboard) or standard, picked from the calendar or forced per server. The character warms their hands at the fire while a shallow depth-of-field camera drifts slowly in front of them with the sea behind. The stage is a World Editor point (Character select beach stage, takes your position and heading), checked for solid ground and water before use; if it fails, character select falls back to the apartment. /charscene [season] previews it on your own character (Backspace leaves); /charscene live on|off and /charscene season <name|auto> are Management only and saved on the server. It ships switched off.

  • New: Menu music chip: drop the backdrop blur that FiveM renders as a black box and the leftover transform that softened the text; style it like the login step pill

  • New: Menu music becomes a playlist: West Coast, Neon No

2.176.0: Changes from 24 October (automatic)

24 October 2026. Open this entry

  • New: Payphone handset uses the corded handset model instead of the desk phone

  • New: Opt-in body needs (hunger, hydration, nutrition, toilets) and a sickness overhaul (contagion, exposure, incubation, synced symptoms, immunity)

  • New: Payphone overhaul: coin fee, directory, recent calls, anonymous tip line, handset, ring and tones

  • New: ONX civilian pack 3 in the dealerships and car lot (Sadler range, Bankson, Payday, Gauntlet STX, Jester) and the new ONX fire and EMS trucks wired into hoses, FD lights and patient transport

2.175.0: Changes from 23 October (automatic)

23 October 2026. Open this entry

  • New: /eas emergency alert: management texts every online phone from 911 and posts a red alert in chat

  • New: Merge remote-tracking branch 'origin/main' into emergency-aftershock

  • New: No weapon recoil in Zombiez: the camera kick is skipped and GTA's firing shake is zeroed during a match, then restored

  • Fixed: Remove custom plate adding 25k value to a vehicle

2.174.0: Changes from 22 October (automatic)

22 October 2026. Open this entry

  • New: Coffee machines brew drinks step by step with sound, steam and a cup to collect. Buying from a Bean Machine closes the shop and runs a brew for the drink chosen: button beeps, the cup dropping, grinding, then a pour, espresso shot, milk froth, ice or chocolate mixer, and a ready chime. Nearby players hear it fading with distance and see the cup and steam; the buyer waits on a progress bar and takes the cup at the end. Payment and delivery are unchanged. Also ships the missing vending_machine.mp3 and plays it from the sounds folder through the ambient bus, so every vending machine makes a sound again.

2.173.0: Changes from 21 October (automatic)

21 October 2026. Open this entry

  • New: Redesign the task tracker with a step bar and current step band

  • New: Restyle the activity rail labels, icon tile and chips to the brand

  • New: Add the cash handover signature pad for bank pickups

  • New: Add the ATM service screen for Gruppe Sechs refills

  • New: Add the Gruppe Sechs tablet for shifts, route and crew

  • New: Show Gruppe Sechs runs on the activity rail

  • New: Add Gruppe Sechs screen text in English, Bosnian and Arabic

  • New: Show cassettes and cash bags inside the Stockade cargo bay

  • New: Add look-at prompts for the Gruppe Sechs desk, cage and truck

  • New: List Gruppe Sechs in the phone Jobs app and careers site

  • New: Let thieves cut open stolen Gruppe Sechs cash bags

  • New: Add LAlt options for the Gruppe Sechs desk, ATMs and tellers

  • New: Add Gruppe Sechs cage, truck, ATM and bank pickup actions

  • New: Add the Gruppe Sechs tablet service for shifts and invites

  • New: Run Gruppe Sechs shifts with a Stockade truck and crew

  • New: Pay Gruppe Sechs crews per stop with an even split

  • New: Build the Gruppe Sechs tracker steps and stop blips

  • New: Plan Gruppe Sechs stops from ATM cash levels and bank branches

  • New: Add the Gruppe Sechs mission on the shared mission system

  • New: Add ATM cassette and cash bag items for Gruppe Sechs crews

  • New: Add Gruppe Sechs route and pay rules with tests

  • New: Add Gruppe Sechs job text in English, Bosnian and Arabic

  • New: Add Gruppe Sechs shared types, map points and events

  • New: Add a shared job crew manager with invites and leader handover

  • New: Cap ATM robbery takings at the cash left in the machine

  • New: Keep a live cash level in every ATM with a contractor top-up

  • New: Add the rules for how much cash an ATM holds

  • Fixed: Network protection only keeps players frozen past the first 3 minutes while the attack is actually hurting them

  • New: Every petty crime leaves an automatic information marker; letterboxes and post boxes stay broken 48 hours like meters, stolen parcels mark the doorstep, failed pickpockets are reported; each crime has its own witness 911 chance

  • New: Merge remote-tracking branch 'origin/main' into emergency-aftershock

  • New: Smashed parking meters stay broken for 48 hours with an automatic information marker, and witnesses call 911 far more often

  • New: Add the drawn cursor rule to the NUI conventions in CLAUDE.m

2.172.0: Changes from 20 October (automatic)

20 October 2026. Open this entry

  • New: Petty crime: smash parking meters, pick letterboxes and post boxes, pickpocket pedestrians, steal doorstep parcels (some glitter bombs); heat raises the chance of a 911 call

  • New: Prodigy police kit: GPS dart launcher tracks fleeing cars for every unit on duty, flashbangs, smoke, spike box deploys with stingers, numbered evidence placards

  • New: ATMs are alarmed: siren and flashing light the moment drilling starts, 911 call 20 seconds later

  • New: ATM robbery: drill the cash box with a charged power drill when 2+ officers are on duty; tamper alarm, fingerprints, cooldowns, blown-open ATM out of service until repaired

  • Fixed: Court model stays loaded and is warmed every 10 minutes; online hearing turns are 2 hours, closings 1 hour, deliberation 30 minutes

  • Fixed: Pressure washing dirt is a grid of tiles drawn near the player that vanish as they are washed, and the jet starts at the nozzle aimed at the hit point

  • New: Pressure washing washes streaks through the dirt where the jet hits, patches previewed in /we, live shifts follow /we edits

  • New: Pressure washer held two-handed and aimed, job status on the activity rail, E at the van, dirt patches and sites placed through /we

  • Fixed: Pressure washing van spawns beside the depot

  • New: Pressure washing depot moved to Paleto Blvd and shifts start or end with E at the depot

  • New: Atenea Architect pack, 396 columns, dividers, floors and mouldings in the catalogue

  • New: 49 placeable Prodigy props in the furniture catalogue under their own packs

  • New: Top three race finishers hold up a gold, silver or bronze trophy

  • New: Installed alarms add a motion sensor beside the panel

  • New: Prodigy meth cooker, lab table, coke dryer, coca container, dead plant and drug item models

  • New: A landed fish is held up as its Prodigy fish model

  • New: Pressure washing job around Paleto, Grapeseed and Sandy with dirt patches, a held washer and water tank, paid per patch, and it cleans vehicles

  • New: Lumber oak trees, stumps and logs use the Prodigy oak models, and the saw is the Prodigy chainsaw

  • New: Mining uses Prodigy ore rocks that crumble in four stages, a held pickaxe or drill by tier, and ore or gem debris

  • New: Prodigy boxing rings in the furniture catalogue under their own pack

  • New: Atenea Japanese Pack in the furniture catalogue (173 props, own pack group) and seed new master ite

2.171.0: Changes from 19 October (automatic)

19 October 2026. Open this entry

  • New: Move kitchen stock helpers into a pure core so the food tests do not load the locale manager

  • Fixed: Keep pills, money and names whole and enlarge tablet chips in Plexa OS apps

  • Fixed: Lay out an imageless News lead story as a text-led headline

  • Fixed: Let short Library shelves sit side by side on wide screens

  • New: Show the latest entry and writing streak in the idle Journal pane

  • Fixed: Scale Minesweeper and Solitaire boards to the pane they open in

  • New: Gate Case Board and Property handlers through bindApp

  • Fixed: Scope EMS handover records by the medic's faction at handover time

  • Fixed: Hide a lawyer's name from a counsel request until the client accepts

  • Fixed: Refuse Weazel bylines that borrow a colleague's name

  • Fixed: Stop study quiz reviews from revealing licence exam answers

  • Fixed: Refuse name-shaped haulage handles without looking up real characters

  • Fixed: Keep GreenThumb delivery lines the player still holds out of a re-collectable order

  • New: Remove the unused Plexa OS security clips event

  • New: Align the Plexa OS preview mocks on one company and the sheriff's office, with ESP, widgets and a real stranger

  • Fixed: Explain on the tablet that a desktop-only Plexa OS app needs a computer

  • Fixed: Cascade each new Plexa OS desktop window from the last one opened

  • Fixed: Reserve a tablet home indicator strip and give both split panes compact app bars

  • Fixed: Drop the made-up floor stats from storefront kiosks in Store Manager

  • Fixed: Keep Journal, Library Studio, Planner and court filing drafts when the Plexa OS device closes

  • New: Fold the default Plexa OS home into Work, Money, Life, Create, Play and Utilities folders

  • New: Add Up next, Now playing, Next shift and Court dates widgets to the Plexa OS home

  • New: Raise Plexa OS notices from mail, planner, court, rota, landlord, alarm, haulage, library and incident events

  • Fixed: Charge the blackjack dealer before paying players and split a shortfall pro rata

  • Fixed: Send mural image chunks one at a time at 192 KB/s with a per-player cap so slow connections cannot pin the network thread

  • New: Add a loopback entity census with counts, population types, top models and hotspots

  • New: Add a loopback connection-kick action so the network watchdog can disconnect one flooded client

  • New: Remove dead Plexa OS store review, legacy stocks and bank note strings

  • New: Drive every Plexa OS app state preview from the shared isPcosDebug switch

  • fi

2.170.0: AI courts, the LS Stock Exchange, contactless cards and player-reported fixes

18 October 2026. Open this entry

  • New: Courts: AI judges now hear court cases in game and online. Cases are filed, given a hearing slot and judged with tiered verdicts and sentences that staff sign off, and the MDC person record lists a person's court cases.

  • New: Courts: a /fines appeal goes to the court and is heard before the seven-day appeal deadline. Counsel for the State argues for the agency, witnesses give sworn testimony and lying under oath can be referred for perjury.

  • New: Courts: whoever brings a civil claim can withdraw it or settle it with /court withdraw and /court settle, and staff can close a claim with /courtadmin close.

  • New: MDC arrest reports: the report editor shows a live case strength meter and links evidence to each charge. A report missing what the court needs cannot be filed and a weak one asks you to confirm first. Court-bound reports become tasks with hearing reminders, and /courtreports lists them for officers and supervisors. The latest version of a report is the one the court reads until the hearing starts.

  • New: Stocks: trading has moved to the LS Stock Exchange at stocks.plexarp.com. Your shares came with you, and you can move money between your bank account and your exchange wallet. Trading through the UCP and the phone has closed.

  • New: Bank cards: cards can pay contactless up to a tap limit you set yourself in the finance Cards tab or the Fleeca app, with no PIN needed under the limit. The PIN pad at ATMs, the banker desk and card payments now has a real keypad layout.

  • New: Vehicle boots: put a restrained, downed or willing person in the boot of the car behind you with /ptrunk, or load a body with /ctrunk. /premove and /cremove take them out again, and someone in a boot that is not locked can climb out with /trunkexit.

  • New: NPC 911 calls: responders can close a finished call and clear away its NPCs, cars and props at once with /clearcall or Clear scene on the MDC.

  • New: Chat: wrap words in *one asterisk* for italics, **two** for bold or ***three*** for both, in local chat, /me, OOC, PMs and radio. /settings has radio colour pickers and a switch to turn formatting off, and /help shows how it works.

  • New: Nametags: nametags fade with distance, crowds are tidied so names do not stack on top of each other, badges show up close only and /ame lines stack. The fade, badges and compact crowds can be changed in /settings.

Older entries

30 earlier patches

In this section

  1. Patch 2.100.0: New ID cards with photo and fingerprints, civil offices in Paleto and on Coral Island
  2. Patch 2.101.0: Coral Island Flights move to Sandy Shores Airfield, with a proper check-in desk
  3. Patch 2.105.0: Staff hierarchy, a proper /slap and admin fun commands
  4. Patch 2.110.0: Repeat prescriptions from the doctor, and fixing a wrong condition on your record
  5. Patch 2.112.0: Coral Island guards, patrols and coastguard
  6. Patch 2.114.0: Vehicles wear down realistically
  7. Patch 2.119.0: Los Santos property market closed
  8. Patch 2.121.0: NPC bartenders serve again
  9. Patch 2.122.0: Bartenders greet you, take cards and remember tabs
  10. Patch 2.123.0: Zombiez Map Builder
  11. Patch 2.124.0: Boat rental moves to Paleto Bay
  12. Patch 2.125.0: Sub-Station Z joins Zombiez
  13. Patch 2.134.0: XP boosts now cover every skill
  14. Patch 2.136.0: Reports open a ticket in Discord for staff
  15. Patch 2.137.0: Terms of Service at login link the full documents, and marketing email needs your yes
  16. Patch 2.140.0: Graffiti 2.0: big murals, a real editor and blackbooks
  17. Patch 2.143.0: One Wholesale Depot in Sandy Shores
  18. Patch 2.145.0: Taxi 2.0: Downtown Cab Co. moves to Sandy Shores
  19. Patch 2.156.0: Fleeca bankers go to work, and elections get polling stations and a secret ballot
  20. Patch 2.157.0: Staff levels and leave move to the Phytoventures Partner Portal
  21. Patch 2.158.0: Bug fixes: beanbag stuns, callouts across the county, Bosnian 911 calls and more
  22. Patch 2.160.0: Changes from 12 October (automatic)
  23. Patch 2.161.0: Changes from 13 October (automatic)
  24. Patch 2.162.0: The PlexaRP Launcher: your phone, sign-in approvals and your vehicles
  25. Patch 2.164.0: Hospital respawns, the salvage lot camera and player-reported fixes
  26. Patch 2.165.0: Cruise control, the green game UI, the RON shop and player-reported fixes
  27. Patch 2.166.0: Changes from 15 October (automatic)
  28. Patch 2.168.0: Changes from 17 October (automatic)
  29. Patch 2.169.0: Changes from 18 October (automatic)
  30. Patch 2.170.0: AI courts, the LS Stock Exchange, contactless cards and player-reported fixes
  31. Patch 2.171.0: Changes from 19 October (automatic)
  32. Patch 2.172.0: Changes from 20 October (automatic)
  33. Patch 2.173.0: Changes from 21 October (automatic)
  34. Patch 2.174.0: Changes from 22 October (automatic)
  35. Patch 2.175.0: Changes from 23 October (automatic)
  36. Patch 2.176.0: Changes from 24 October (automatic)
  37. Patch 2.177.0: Changes from 25 October (automatic)
  38. Patch 2.178.0: Changes from 26 October (automatic)
  39. Patch 2.179.0: Changes from 27 October (automatic)
  40. Patch 2.66.0: Emergency scenes, 72 callouts, listening parties and a round of fixes
  41. Patch 2.67.0: Rallies
  42. Patch 2.68.0: Red Light District removed and a new erotic roleplay rule
  43. Patch 2.69.0: Halcyon smart TVs, Games Night and the Quasar Q1
  44. Patch 2.70.0: Paleto Bay Pharmacy and the medical overhaul
  45. Patch 2.71.0: Overlapping E prompts, SA-MP chat and weapon positions
  46. Patch 2.72.0: Wildlife that behaves like wildlife
  47. Patch 2.73.0: The new Weazel Ad Agency
  48. Patch 2.73.1: Longer phone battery life and a Paleto Bay phone store
  49. Patch 2.75.2: Adverts go live straight away
  50. Patch 2.75.3: OOC staff lounge
  51. Patch 2.77.1: A new cockpit display
  52. Patch 2.77.3: Admin chat refresh
  53. Patch 2.77.4: Change your Peek key in Settings
  54. Patch 2.77.6: Antigua joins Coral Island
  55. Patch 2.77.7: You will not miss a text
  56. Patch 2.77.8: Bank counters open around the clock
  57. Patch 2.78.0: Fair stock trading and fixes
  58. Patch 2.79.0: Languages now work
  59. Patch 2.79.2: Welcome card for new players
  60. Patch 2.79.4: Proper snow, dry interiors
  61. Patch 2.79.5: SA-MP chat follows your settings
  62. Patch 2.80.0: Zombiez
  63. Patch 2.80.1: Zombiez menu, store and hub
  64. Patch 2.80.10: Zombiez: Pack-a-Punch, perks, item belt and team fixes
  65. Patch 2.80.11: Zombiez: ammo fix, host pause and no combat timer
  66. Patch 2.80.13: Zombiez: Battle Pass, multi-kills and new sound
  67. Patch 2.80.15: Zombiez: real sound effects and an announcer
  68. Patch 2.80.2: Zombiez: Hellhounds and lights out
  69. Patch 2.80.4: Zombiez: stats, awards and achievements
  70. Patch 2.80.6: Zombiez: it gets worse
  71. Patch 2.80.7: Zombiez: buff cards
  72. Patch 2.80.8: Zombiez: shop, crate reel and real ammo
  73. Patch 2.80.9: Zombiez: shop fix and solo balance
  74. Patch 2.84.0: Faster help with /report
  75. Patch 2.84.1: New activity HUD
  76. Patch 2.85.0: Crash damage and real maintenance
  77. Patch 2.88.0: Zombiez: Signal from the Crash
  78. Patch 2.89.0: Door manager overhaul
  79. Patch 2.91.0: Business setup in one panel
  80. Patch 2.93.0: Coral Island intelligence and military aircraft
  81. Patch 2.94.2: Trading cards and lucky spins retired
  82. Patch 2.97.0: Zombiez Armoury, cases and crafting
  83. Patch 2.98.1: Mystery Crate retired and a new PlexaRP+ perk
  84. Patch 2.98.2: Zombiez: cosmetics, find downed teammates, a tidier objectives panel
  85. Patch 2.99.0: CCTV: cameras you can fit, record and play back
  86. Patch 2.99.1: CCTV: cameras face the right way, map cameras and faction cameras
  87. Patch 2.99.3: ATMs rebuilt: real machines, real sounds and a $5 Fleeca fee
  88. Patch 2.104.0: Paleto Bay fixes, tuning offers from mechanics and Bosnian text
  89. Patch 2.109.0: Stage shows: place a stage anywhere and it reads the area and lights itself
  90. Patch 2.111.0: Apartment complexes: whole buildings with a lobby, a lift and real tenancies
  91. Patch 2.113.0: Many more guards on Coral Island and Antigua
  92. Patch 2.118.0: Dynasty 8 in Paleto Bay, and the listings open instantly
  93. Patch 2.120.0: Radio stations that actually play
  94. Patch 2.127.0: Tattoo studio rebuild, custom placement and tattoo parlours
  95. Patch 2.135.0: Studio flash: a new tattoo pack
  96. Patch 2.139.0: Staff can place permanent map blips from the World Editor
  97. Patch 2.142.0: Own and run vending machines
  98. Patch 2.144.0: The Sandy Shores Garage: book your car in, get a text, collect and pay
  99. Patch 2.155.0: Grow your own: cannabis growing, dosing, overdoses and recovery
  100. Patch 2.159.0: Staff: drive-to-build bus route creator
  101. Patch 2.163.0: The Paleto Bay salvage lot, duty from anywhere and faction cars beside you
  102. Patch 2.167.0: Changes from 16 October (automatic)
  103. Patch 2.65.0: Shops, trucking and hunting overhauls
  104. Patch 2.75.1: Quick check-ins
  105. Patch 2.77.0: A new HUD
  106. Patch 2.77.2: Move and resize your HUD
  107. Patch 2.77.5: Menus fit big screens
  108. Patch 2.78.2: Name ideas in the character creator
  109. Patch 2.79.1: A welcome for new players
  110. Patch 2.79.3: Smoother skies
  111. Patch 2.80.12: Zombiez: Exfil, ready-up and balance
  112. Patch 2.80.14: Zombiez: level 500, prestige and ranked
  113. Patch 2.80.3: Zombiez: arena walls, ammo and wreckage
  114. Patch 2.80.5: Zombiez: a real fight
  115. Patch 2.83.1: Zombiez: Crash Site
  116. Patch 2.87.0: Zombiez: mid-round objectives
  117. Patch 2.90.0: Coral Island strike command
  118. Patch 2.92.0: Company ranks and partners
  119. Patch 2.94.1: Zombiez lobby chat
  120. Patch 2.98.0: Zombiez hub, menu music, 63 new Armoury items and bundles
  121. Patch 2.99.4: Coral Island Relocation Programme: a home, residency and dual nationality
  122. Patch 2.103.0: Helmets: every helmet in every colour, a remembered helmet and /helmet 51 is back
  123. Patch 2.108.0: Carrying people works properly
  124. Patch 2.117.0: Property tax by region
  125. Patch 2.126.0: Throwing items, a casino cashier, lockable placed doors and fixes
  126. Patch 2.138.0: Sandy Shores Medical Center moves to its new building
  127. Patch 2.141.0: Staff can move the built-in places from the World Editor
  128. Patch 2.154.0: Car finance and car hire, rebuilt
  129. Patch 2.64.0: Underground racing, real bank accounts, and the iFruit and drug trade rebuilt
  130. Patch 2.75.0: Owned motels and a new /landlord
  131. Patch 2.76.0: Monthly motel rooms and longer stays
  132. Patch 2.78.1: Realistic character names
  133. Patch 2.83.0: Chop shops and missions
  134. Patch 2.86.0: Zombiez challenges and weekly events
  135. Patch 2.94.0: Faction panel overhaul
  136. Patch 2.102.0: Fire Command: realistic fires, close-out reports and a new incident command console
  137. Patch 2.107.0: Air traffic control rebuilt: radio frequencies, radar console, ATIS, transponders and a pilot logbook
  138. Patch 2.116.0: Soft restarts bring the whole world back
  139. Patch 2.153.0: Evidence and forensics rebuilt: scene kit, sealed bags, lockers and the crime lab
  140. Patch 2.63.0: Companies: work for up to three, rank permissions, job board, timesheets and activity log
  141. Patch 2.74.0: Money owed, auto-pay and the Superior Court
  142. Patch 2.82.0: New aircraft HUD
  143. Patch 2.106.0: ID photo booth: crop and adjust your photo, and no more No picture
  144. Patch 2.115.0: Motels on the map
  145. Patch 2.151.0: Faction hub: duty, roster, fleet, uniforms and bank in one place
  146. Patch 2.62.0: Winter: snow on the ground, and driving on it
  147. Patch 2.81.1: Zombiez: no more safe corners
  148. Patch 2.150.0: Police pursuits, roadblocks and crime scenes rebuilt
  149. Patch 2.61.0: Global OOC, and every interior labelled by DLC
  150. Patch 2.81.0: Halloween 2026
  151. Patch 2.149.0: Blaine County Transit: the bus job, rebuilt and based in Paleto Bay
  152. Patch 2.60.0: Property creator rebuilt, with interior previews
  153. Patch 2.148.0: Business tills: ring it up, send the bill, get a receipt
  154. Patch 2.59.0: DLC interiors for properties
  155. Patch 2.147.0: 24/7 stores: run a real convenience store
  156. Patch 2.58.1: Inventory redesign
  157. Patch 2.146.0: Paleto Forest Sawmill: logging rebuilt from the stump up
  158. Patch 2.58.0: A bartender who never clocks off
  159. Patch 2.57.3: Tier progress and insurance replacements
  160. Patch 2.57.2: Masks, fishing and the red light district
  161. Patch 2.57.1: Calls you can answer while driving
  162. Patch 2.57.0: Insurance rebuilt, and cars that can really be taken
  163. Patch 2.56.0: Car scene: wheels, tyres, smoke, plates, trackers and the illegal end
  164. Patch 2.55.0: Garages: orders, servicing, logbooks and the work nobody writes down
  165. Patch 2.54.0: Daily task board
  166. Patch 2.53.3: Fish anywhere there is water
  167. Patch 2.53.2: RP zones switched off for now
  168. Patch 2.53.1: Quit or disband a company from /company
  169. Patch 2.53.0: Fishing overhaul: 233 species, nets, tackle and a new fight
  170. Patch 2.52.0: Fishing and hunting feed the kitchens
  171. Patch 2.51.0: Mechanic package, part two: stance, lifts, engine building, dyno graphs
  172. Patch 2.50.0: Mechanic package, part one: nitrous, anti-lag, brake glow, wax and cleaning
  173. Patch 2.49.1: Clothing stores load everything up front
  174. Patch 2.49.0: Standing: Bronze to Legend, earned by playing
  175. Patch 2.48.1: Cheaper way into the car scene
  176. Patch 2.48.0: Support packages for new businesses
  177. Patch 2.47.0: Furniture editor: mapper feedback
  178. Patch 2.46.0: Mechanics and auto shops: paid work, callouts, your own garage
  179. Patch 2.45.0: Pools you can draw, faction activity you can measure, businesses that earn
  180. Patch 2.44.0: RP zones, festival lighting, property rights and group chats
  181. Patch 2.43.0: A bag with room in it, and a barber that finishes the job
  182. Patch 2.42.0: Masks that stay yours, and a helmet worth wearing
  183. Patch 2.41.1: Signing in, and signing in properly
  184. Patch 2.41.0: A wardrobe worth standing in
  185. Patch 2.40.0: Anyone for tennis?
  186. Patch 2.39.0: A city that staff can tidy, and warnings that explain themselves
  187. Patch 2.38.0: Alarms someone actually answers, night work on Vinewood Boulevard and companies without a headcount
  188. Patch 2.37.0: A server that speaks Bosnian, a rebuilt way in and a streak worth keeping