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Patch 2.168.0: Changes from 17 October (automatic)

Changes from 17 October (automatic) (17 October 2026).

Released 17 October 2026. Back to the changelog. UCP patch notes.

Changes

  • New: AI courts design notes and State website API reference

  • New: Court cases section on the MDC person record

  • New: AI court in game with filing, scheduling, courtroom hearings, sentences and staff sign-off

  • New: Court judge service with the Ollama worker, online hearings and website API

  • New: AI court judgment, scheduling and hearing rules with the shared case store

  • New: AI court tables migration with the court fine source enum

  • New: Courtroom dimension, interaction ids, script point and court fine source

  • New: Judiciary locale domain for the AI court in English and Bosnian

  • Fixed: Arabic catalog covers the trunk, heli ops and performer domains and 40 new keys

  • New: Weekly salary earned in game on or off duty. The weekly payslip required 8h of weekly_duty_time for government, law and emergency members. Off-duty, non-AFK time in game now counts toward the same 8h via a new faction_members.weekly_offduty_time column (FactionPayTimeService, 60s tick, 3 min flush, flushed on reload). Salary amount, one active membership, duty tracking and FAS are unchanged.

  • New: Server-wide job pay boost, default x1.5, /jobpay. One multiplier (JobPayCore + JobPayService, system_config key job_pay_multiplier) applied at the payout point of every legal NPC-paid job after its own skill and level perks: sanitation, bus, metro, solo trucking, haulage, lumber, mining, mowing, farm co-op, fishing and hunting sales, hunting contracts and photos, NPC taxi fares, postal, NPC freight restocks and NPC vehicle recovery. Illegal sales, company runs and revenue, player-funded payments, faction treasuries and government cuts are left alone. /jobpay shows the boost; level 5+ sets it (0.5-3) or per-job overrides, logged to admin_logs, admin_audit_log and the raw Discord channel. Node tests in server/scripts/tests/jobPay.test.ts.

  • New: Staff-only login switch for the dev server (rpp_login_staff_only)

  • New: Let staff and PlexaRP+ log into the dev server with their live account

  • Fixed: Check the account lock at login on the dev server too